Rush
Fighter
- Class
- Fighter
- Maximum rank
- 20
- Element
- neutral
- Rank
- 1
- Damage %
- 60
- Hits
- 1
- MP
- 35
KPRD=0.7(0.1+10mastery rank)∼U(min(P0K,P0),max(P0K,P0))=(J+dPaP+dSS+dAA)(W+Wammo)100p(n)=clamp(⌊R100+F100λe(1+b/100)c⌋,1,99999)Effect
- MP -35; Rush, with 130 in distance; Damage 60%
Details
- Weapon coefficients and primary/secondary stats are listed under Physical damage & weapons.
Rush values| Rank | Damage % | Hits | MP |
|---|
| 1 | 60 | 1 | 35 |
|---|
| 2 | 61 | 1 | 34 |
|---|
| 3 | 62 | 1 | 33 |
|---|
| 4 | 63 | 1 | 32 |
|---|
| 5 | 64 | 1 | 31 |
|---|
| 6 | 65 | 1 | 30 |
|---|
| 7 | 66 | 1 | 29 |
|---|
| 8 | 67 | 1 | 28 |
|---|
| 9 | 68 | 1 | 27 |
|---|
| 10 | 69 | 1 | 26 |
|---|
| 11 | 69 | 1 | 25 |
|---|
| 12 | 71 | 1 | 24 |
|---|
| 13 | 72 | 1 | 23 |
|---|
| 14 | 74 | 1 | 22 |
|---|
| 15 | 74 | 1 | 21 |
|---|
| 16 | 75 | 1 | 20 |
|---|
| 17 | 76 | 1 | 19 |
|---|
| 18 | 77 | 1 | 18 |
|---|
| 19 | 78 | 1 | 17 |
|---|
| 20 | 80 | 1 | 15 |
|---|